BowlerKernel
Public Member Functions | Public Attributes | Private Attributes | List of all members
com.neuronrobotics.bowlerkernel.Bezier3d.CartesianManipulator Class Reference
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Public Member Functions

 CartesianManipulator (TransformNR globalPose)
 
void addEventListener (Runnable r)
 
void addSaveListener (Runnable r)
 
List< CSGget ()
 
double getX ()
 
double getY ()
 
double getZ ()
 
void addDependant (CartesianManipulator r)
 
boolean isMoving ()
 
void clearListeners ()
 
void set (double newX, double newY, double newZ)
 

Public Attributes

Affine manipulationMatrix = new Affine()
 

Private Attributes

manipulation[] manipulationList = new manipulation[3]
 

Detailed Description

Definition at line 15 of file CartesianManipulator.java.

Constructor & Destructor Documentation

◆ CartesianManipulator()

com.neuronrobotics.bowlerkernel.Bezier3d.CartesianManipulator.CartesianManipulator ( TransformNR  globalPose)

Member Function Documentation

◆ addDependant()

void com.neuronrobotics.bowlerkernel.Bezier3d.CartesianManipulator.addDependant ( CartesianManipulator  r)

◆ addEventListener()

void com.neuronrobotics.bowlerkernel.Bezier3d.CartesianManipulator.addEventListener ( Runnable  r)

◆ addSaveListener()

void com.neuronrobotics.bowlerkernel.Bezier3d.CartesianManipulator.addSaveListener ( Runnable  r)

◆ clearListeners()

void com.neuronrobotics.bowlerkernel.Bezier3d.CartesianManipulator.clearListeners ( )

◆ get()

List<CSG> com.neuronrobotics.bowlerkernel.Bezier3d.CartesianManipulator.get ( )

◆ getX()

double com.neuronrobotics.bowlerkernel.Bezier3d.CartesianManipulator.getX ( )

◆ getY()

double com.neuronrobotics.bowlerkernel.Bezier3d.CartesianManipulator.getY ( )

◆ getZ()

double com.neuronrobotics.bowlerkernel.Bezier3d.CartesianManipulator.getZ ( )

◆ isMoving()

boolean com.neuronrobotics.bowlerkernel.Bezier3d.CartesianManipulator.isMoving ( )

◆ set()

void com.neuronrobotics.bowlerkernel.Bezier3d.CartesianManipulator.set ( double  newX,
double  newY,
double  newZ 
)

Member Data Documentation

◆ manipulationList

manipulation [] com.neuronrobotics.bowlerkernel.Bezier3d.CartesianManipulator.manipulationList = new manipulation[3]
private

◆ manipulationMatrix

Affine com.neuronrobotics.bowlerkernel.Bezier3d.CartesianManipulator.manipulationMatrix = new Affine()

The documentation for this class was generated from the following file: