Cylinders and cones are created using the Cylinder primitive. If you make the radius at the top and radius at the bottom different you get a cone, if they are the same, you get a cylinder.
movex and movey allows for the collision of objects
Cylinders and cones are created using the Cylinder primitive. If you make the radius at the top and radius at the bottom different you get a cone, if they are the same, you get a cylinder.
movex and movey allows for the collision of objects