Cylinder() | eu.mihosoft.vrl.v3d.Cylinder | |
Cylinder(Vector3d start, Vector3d end, double radius, int numSlices) | eu.mihosoft.vrl.v3d.Cylinder | |
Cylinder(Vector3d start, Vector3d end, double startRadius, double endRadius, int numSlices) | eu.mihosoft.vrl.v3d.Cylinder | |
Cylinder(double radius, double height, int numSlices) | eu.mihosoft.vrl.v3d.Cylinder | |
Cylinder(double startRadius, double endRadius, double height, int numSlices) | eu.mihosoft.vrl.v3d.Cylinder | |
Cylinder(double radius, double height) | eu.mihosoft.vrl.v3d.Cylinder | |
Cylinder(double startRadius, double endRadius, double height) | eu.mihosoft.vrl.v3d.Cylinder | |
Cylinder(LengthParameter startRadius, LengthParameter endRadius, LengthParameter height, int numSlices) | eu.mihosoft.vrl.v3d.Cylinder | |
Cylinder(LengthParameter startRadius, LengthParameter height, int numSlices) | eu.mihosoft.vrl.v3d.Cylinder | |
Cylinder(LengthParameter startRadius, LengthParameter endRadius, LengthParameter height) | eu.mihosoft.vrl.v3d.Cylinder | |
Cylinder(LengthParameter startRadius, LengthParameter height) | eu.mihosoft.vrl.v3d.Cylinder | |
cylPoint(Vector3d axisX, Vector3d axisY, Vector3d axisZ, Vector3d ray, Vector3d s, double r, double stack, double slice, double normalBlend) | eu.mihosoft.vrl.v3d.Cylinder | private |
defaultNumSlices | eu.mihosoft.vrl.v3d.Cylinder | privatestatic |
end | eu.mihosoft.vrl.v3d.Cylinder | private |
endRadius | eu.mihosoft.vrl.v3d.Cylinder | private |
getEnd() | eu.mihosoft.vrl.v3d.Cylinder | |
getEndRadius() | eu.mihosoft.vrl.v3d.Cylinder | |
getNumSlices() | eu.mihosoft.vrl.v3d.Cylinder | |
getProperties() | eu.mihosoft.vrl.v3d.Cylinder | |
getStart() | eu.mihosoft.vrl.v3d.Cylinder | |
getStartRadius() | eu.mihosoft.vrl.v3d.Cylinder | |
MINIMUM_RADIUS | eu.mihosoft.vrl.v3d.Cylinder | privatestatic |
numSlices | eu.mihosoft.vrl.v3d.Cylinder | private |
properties | eu.mihosoft.vrl.v3d.Cylinder | private |
setEnd(Vector3d end) | eu.mihosoft.vrl.v3d.Cylinder | |
setEndRadius(double radius) | eu.mihosoft.vrl.v3d.Cylinder | |
setNumSlices(int numSlices) | eu.mihosoft.vrl.v3d.Cylinder | |
setStart(Vector3d start) | eu.mihosoft.vrl.v3d.Cylinder | |
setStartRadius(double radius) | eu.mihosoft.vrl.v3d.Cylinder | |
start | eu.mihosoft.vrl.v3d.Cylinder | private |
startRadius | eu.mihosoft.vrl.v3d.Cylinder | private |
toCSG() | eu.mihosoft.vrl.v3d.Primitive | |
toPolygons() | eu.mihosoft.vrl.v3d.Cylinder | |